Student Work

Design Cultures & Creativity focuses on giving students the opportunity to take what they learned and apply it immediately to a variety of projects throughout their time in the program. From learning to express code through dance and organizing a flashmob, to creating AR games in partnership with the Smithsonian and student capstone projects, there are countless ways for students to get involved not just in thinking about the impact of design in everyday life, but also applying that knowledge in a very real way. Below are some examples of the student work that has been produced in DCC.

Flash Mobs

Introduction to Time-Based Media